The Not So Newlywed Game

How well do you know your spouse or significant other ?

Could you correctly answer who is the better kisser or who is better when it comes to making whoopee?  Try your best and laugh as you go.

The Not So Newlywed Game is our rendition of the popular game show The Newlywed Game.  The TV game show that pits couples against each other in a series of revealing question rounds to determine how well in fact  partners know or do not know each other.

The Game Show Company provides The Not So Newlywed Game for hire at your Personal or Corporate Events.

 

The Not So Newlywed Game Format

The Not So Newlywed Game is comprised of two(2) componets: Round Play and The Honeymoon Round. Depending on the number of couples that have entered there could be up to four(4) round plays with four(4) different couples participating in each round. Round play will consist of four(4) games. The couples that win round play will be invited back to compete in the Honeymoon Round. 

It’s your chance to get in the game!  Book your event today.

Full game rules below.

Also check our website for hosted venues where anybody can come and play. 

 

The Not So Newlywed Game Rules

Round Play

1.  Four(4) games are played per round. Each round is complete when all questions have been answered by all four(4) couples or twenty(20) minutes have elapsed, whichever comes first.
2. Before each round, two game questions will be given to each partner of each couple. The partners will then write their answer to the questions on the writing boards provided. Couples are to keep their written answers hidden from their partner as each couple take their seats for the game.
3. Prior to each round each couple must record, on a piece of paper provided, what they think their final score will be. In case of a tie the couple with the smallest difference between the predicted score and their actual score will be declared the winner. The maximum number of points a couple can accumulate in round play is 1600 points. If a tie still exists a coin flip will be used to determine a winner.
4. In each round one(1) member of the couple will be designated as the ‘writer’ and one(1)member will be designated as the ‘guesser’.  Roles are reversed after the first two(2) questions have been asked. The writer provides the answers to questions that the guesser is to match. The writer will have their answer boards placed on their lap, written side face down and will reveal the answer after their partner has orally provided their answer to the question.
5. Each couple starts the game with 500 points. The MC selects a couple to start the game and reads a question. The MC will request an answer from the guesser and If the guesser matches the writer’s answer then the couple are awarded 100 points. If the answers do not match the couple will lose 100 points.
6. The MC selects a different couple until all couples have had a chance to answer the frist question.
7. The second and third games are played out as game one(1). Writer and guesser roles are reversed for game three(3) and game four(4).
8. In game four(4), each couple is to wager a number of points for that game prior to the question being read.  A hint will be provided before the question is read to help couples make the appropriate wager.  If the guesser matches the writer’s answer then the couple are awarded the wager placed. If the answers do not match the couple will lose the wager placed.
9. The couple with highest score after the four(4) games, or the winner of the tie breaker, will be declared the winner of the round and are the only couple eligible for the The Honeymoon Round.

The Honeymoon Round
  1. The winning couples from each of the round plays will be the only contestants eligible for the Honeymoon Round. Each couple will bring the points accumulated in round play to the Honeymoon Round.
    2. Before the round begins each couple must declare which member will be the writer and which member will be the guesser. The writer will be given a question and will write their answer to the question on the writing boards provided. Writers are to keep their written answers hidden from their partner as each couple take their seats for the game.
    3. Prior to the round each couple must record, on a piece of paper provided, what they think their final score will be. In case of a tie the couple with the smallest difference between the predicted score and their actual score will be declared the winner.  If a tie still exists, the couples will divide the prize money evenly.
    4.  The Honeymoon Round will be consist of one(1) identical question posed to each couple.  
    5.  The Honeymoon Round will be played out as game four(4) of round play.
    6. The couple with highest score after the game, or the winner of the tie breaker, will be declared the winner of The Not So Newlywed Game.